Staggering: Chance to stagger on hit. Slap on a silencer before going to work and you can clear entire outposts without ever being detected. With rank 3 of said perk, the splash damage affects an area several meters across. That is, hitting an enemy three times in a row will increase the damage of the third hit with 30%. When used by a weapon that fires multiple projectiles per shot, such as a shotgun or a laser with the splitter mod, the Wounding effect applies to each projectile individually, increasing the power of the effect.
Are you interested in a multi language mod? As a simpler alternative to points 2 - 4 you can simply left-click on the item when it is lying on the floor. Aluruna wrote: Thank you for your fast answer. If I have a bonus that reduces damage from a certain source on a piece of armor like a right leg, does the bonus apply to just damage done to my leg where the armor is, or wherever I'm hit by that type of damage. Although it can be difficult to walk around with certain weapons scoped such as weapons with actual scopes , aiming down the sights of a small nimble pistol while sneaking in power armor results in a faster movement speed faster than normal standing running in power armor. In the console, you want to type in GetPlayerGrabbedRef while holding the item. .
Do you know a tool to translate mods in other languages? For example, a with the effect will consume all ammunition for the gun that is currently in the player inventory. For the Legendary armor effects in Fallout 4, see. The resistance of the armor does not change, but the totals do. Armors, Power armors and Weapons are all covered. Do you know a workaround for this? These effects appear to replace the explosive damage with their own effect, reducing the weapon's damage dramatically. Blazing 25% chance to deal 50 Fire damage on a successful block.
And potentially allowing multiples of these 'enchantments' on a weapon. The Freezing and Plasma infused mods are also vastly superior on all other low-damage, fast-attacking weapons such as rippers and automatic weapons. Nimble Provides 75% faster movement while aiming. I could offer you my help in translating texts in german. The effect is not decreased by radiation resistance.
Every step is correct however you do not need to add 3 zeros like the guide says. In the console, you want to type in GetPlayerGrabbedRef while holding the item. This legendary modifier is having issues, it may work, it may not! Auto Stim armor effects The Auto Stim effect will not increase one's dehydration level in , unlike using a normally. Ghouls Incendiary +15 fire damage Irradiated +50 radiation damage Junkie's Increases damage as you increase the number of your withdrawal effects Kneecapper +20% chance to cripple the target's leg Lucky Weapon 2x critical damage, +15% critical refill rate Mutant Slayer's +50% damage vs. Instigating Does double damage if the target is at full health. Check out the comment section for details.
That is, with 5 ranks in Gunslinger, a Plasma-Infused Pipe Pistol will deal 20 points of bonus energy damage. It does show you had +1 Endurance on S. I have installed it manually by copying one of the. Gonna test the other 2. Again, it is made with fo4edit. Medic's Heals targets instead of hurting them.
They will almost always have a legendary piece of equipment in their inventory. Rumors, leaks, announcements, fan art, and everything in between are allowed, as long as it's directly related to Fallout 4. Now here something everyone wants! Legendary gear can usually be found by taking on Legendary enemies in the wasteland. All in One Legendary Modification. Staggering Chance to stagger on hit. Legendary weapon effects are effects applied to basic weapons that use special prefix modifiers that cannot be obtained elsewhere. When writing amod itemid xxx the error is Missing parameter Form.
The more charges, the higher the damage. If you want weapons goto the weapons section of the guide and visit icannerz awesome guide! You do this by holding down the E button. This can be useful to make a better aimed sniper shot. Ashes at least show up. Gooifying the target with a critical kill shot virtually guarantees this, thus providing an abundant source for this otherwise rare crafting component, especially for player characters specializing in critical hit chance. Now have some clawsome fun! Like unique weapons, Legendary weapons can be given a custom name and modified at a weapons station.
Elemental weapon effects Freezing, Incendiary and Plasma infused mods are most effective on automatic or low base damage weaponry. I'm still trying to work out how, but I am growing convinced it's accomplished by the scripts. They will almost always have a legendary piece of equipment in their inventory. Also, if the player character has the superior perk, it will completely override the Martyr's effect. Waited a few min after loading game, and opening workbench. Now I need to work out how to implement that spell or figure out some creative way to make that body gone. Duelist's 25% chance to disarm attackers on a successful block.